declare_war [country tag] [country tag] [call allies]. This is a debug command. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. Negative numbers reduce diplomatic power. The ID of the province you wish to make a core. Europa Universalis IV. Optional. This command toggles (enables and disables) the games self-learning AI (artificial intelligence). Optional. This is a debug command - it will validate all events (and won't trigger them). If specified, this should be the name of the animation you wish to spawn the actor with. This command sets the specified flag for the province with the specified ID. 3. This console command adds the specified amount of Government reform progress to the country with the specified country tag. Specify a negative number to remove. The country tag or province ID of the country/province you wish to change the religion of. change_religion_court [court member id] [religion id]. Optional. The tag of the country you wish to add a consort to. unexplored) parts of the map. The country tag of the country you wish to add the previously specified stability/idea/technology group to. This command will add the specified amount of diplomatic power to your country. This command sets the culture of the specified court member. This is a debug command. The country tag of the country you wish to add the casus belli to. The tag of the country you wish to be the aggressor (start the war). remove_cb [casus belli id] [country tag] [country tag]. The name/ID of the mission you wish to test. This command is a debug tool - it prints collected data for the 'timer_start' command. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). Optional. Then cheat upwards through the dip techs until you see which one gets you there. The country tag of the country you wish to change the stability of. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). This command starts a revolt within the province with the specified ID. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). This command enables and disables (toggles) terrain incognita. The ID of the province you wish to add devastation to. The test ID of the code test you wish to run. Does the AI cheat on Colonial Range? | Paradox Interactive Forums The level to set the center of trade in the specified province to. The amount of administrative power you wish to add. Optional. If you do not specify an amount, the default (500) will be added. Specify a negative amount to remove base unrest. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). Optional. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. This command will give the Pope the Golden Bull with the specified ID. See argument information for Golden Bull IDs. EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. The ID of the province you wish to assimilate. innovativeness [amount] [country tag] DLC: Rule Britannia. event [event id] [country tag] [option id]. This command kills a random leader (from any country in the game). This command prints the current time to the console. The amount of drill to set the country's sub units to. Lucky nations are generally France, England, Spain, Portugal . If this is not specified, the country you are currently playing as will be affected. Optional. The amount of local autonomy you wish to add to the specified province. The ID of the global flag you wish to clear. The tag of the country the emperor you wish to change the imperial authority of belongs to. If you do not specify a country tag, the incident will start in the country you are playing as. If AI war declarations are turned on, using this command will turn them off (default). Add_colonist Command Help & Examples | EU4 Cheats If not specified, the admiral will be added to the country you are currently playing as. The amount of karma you wish to add to the specified country. Press the up or down arrow keys to traverse through previously executed commands. What really pisses me off is the fact that that Spain and England have three times my colonial range, and there are English in Panama and Mexico, as well as Spanish in Peru. This command will set the warscore of all wars your country is currently engaged in to 100%. This command adds a country (specified by a country tag) to your interest. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. Otherwise, it will disable it. I am a fan of photography, web development, and education. The country tag to remove the casus belli from. The value you wish to set the specified country's devotion to. May crash the game. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. Your own colonies that have a core. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. The ID of the province you wish to change the prosperity progress of. The tag of the country you wish to add manpower to. Use 'timer' to see results/data collected. This command adds the specified amount of manpower to the specified country tag. Cheat events, the list of which is below, bring even more interesting features. This debug command crashes the game. Even if your capital is in the new world. The name of the actor, or mesh you wish to spawn. controll - Gives you control of a province. Stellaris Console Commands This debug command shows the landing page for the DLC with the specified key. The province must be part of a colony. This command adds the specified amount of humans to your current country. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. May crash the game. Use clr_flag to remove. This command adds and removes piety from countries of the Muslim religion. Optional. Hover over a cheat code to view detailed argument explanation. Optional. See arguments for ability IDs. Optional. If game controller support is disabled (default), typing this command will turn it on. The amount you wish to increase to the prosperity progress percentage by. This command adds the specified amount of mandate to the country you are currently playing as. This command adds a colonist to the country with the specified country tag. Specify a negative number to remove doom. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . Names: Optional. The amount of prestige you wish to add. This command can be used to change the frequency of the random sounds emitted from the combat view. This cheat will add the specified amount of stability to the specified country tag. This cheat makes the specified country no longer a rival of your current country. Event IDs If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. This command reloads the game's trade winds. The tag of the country you wish to form a union. Does AI cheat when colonizing? :: Europa Universalis IV General Discussions The country you were playing as before will be controlled by AI. This is a toggle command. For country tags, see our country tags list. Then make a beeline across the country toward the Pacific. Executing this command will print information about balances to the game.log file (not the console). The value to set the specified country's leader's legitimacy to. If you do not specify an institution, all institutions within the province will be embraced. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. Optional. Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. If not specified, this will be the country you are currently playing as. 15 would be 15 years old. This debug command initiates a forceful reevaluation of all planned army movements by the AI. This console command adds the specified amount (number) of absolutism to the country you are playing as. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. culture - Changes province culture to your primary culture. 'English'). If not specified, the heir of your current country will be affected. 1 for level one, 2 for level two, and 3 for level three. We remind you that they are entered using the following code: event [event number]. This command adds an idea group to the country with the specified country tag. The ID of the province you wish to change the owner of and also make a core. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. The ID of the institution you wish to embrace. If not specified, the idea group will be added to the country you are currently playing as. So annoying. See argument information for the game IDs (0-3). This command sets the religion of the specified court member to the religion with the specified ID. If not specified, the country you are currently playing as will be affected. The amount of base unrest you wish to add. The tag of the country to add the sailors to. This command adds the specified amount of levels in all technology types (for your current country). Still, I feel it applies in this case. The amount of diplomatic power you wish to add. The amount of days old a crash dump should at least be for it to be deleted. The tag of the country you wish to change the amount of corruption within. Optional (default amount is 100). This command sets the AI's invasion target to the province with the specified ID. Optional. The amount of Revolutionary Zeal you wish to add. The amount of army professionalism to add. Optional. The amount of war exhaustion you wish to add. This command, if executed without any arguments (just 'SetRandomCount'), will set the random count to 0. This cheat command starts the imperial incident with the specified ID. By default, typing this command will turn on instant colonization. The country tag of the country you wish to log all crownland changes for. This command adds a diplomatic enroute to the country with the specified tag. Negative numbers will decrease absolutism. Specify a negative number to remove points. If not specified, the event will be carried out within your country. Optional. The name of the newly created heavy flagship (i.e. This command enables and disables (toggles) the visibility of vertex textures in the game map. Specify a negative number to remove. The text you wish to search all commands for. Optional. This console command adds the reform with the specified ID to the Holy Roman Empire. This command enables debug tooltips meaning country tags, province IDs and border distances will be shown to you when you hover over locations in the game. You can optionally specify either a mapname, postfx or filename (ending in .fx). The country tag of the country you wish to remove from your country's interest. Specify a negative value to remove Republican Tradition. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. harmonization [progress] [country tag] DLC: Mandate of Heaven. This command adds and removes karma from a specified Buddhist country. The ID of the Shinto incident you wish to start. This command will make your current country surrender. If specified, the country with this tag will have their army reevaluated. Increasing colonial range. The ID of the province you wish to start a revolt within. If no country tag is specified, the nation you are playing as will be affected. How to complete the Take Gibraltar mission as England : r/eu4 - reddit The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). colonize . This command reloads all strait vertex buffers. This command creates an admiral with the specified shock, fire, maneuver and siege rating. The country you were playing as before will be controlled by AI. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. The year at which, when reached, the command file should be ran. A number. Optional. add_unrest [cid type] [cid index] [amount]. what you want it to be called). The amount of random colors (RGB values) to print to the game.log file. This command makes a country no longer a march of another country. This command makes one country protectorate another. See arguments for ability IDs. This command improves a country's opinion of another country by 100. Specify a negative number to remove inflation. Specify a negative number to remove population. This is a debug command - it tests a specified mission. This command will print the value of the specified modifier for the target country. When executed, it will print a list of invalid AI command counts. This command enables and disables (toggles) the collision box debug information being drawn on the screen. This command will change the corruption of a specified country to the specified amount. If not specified, this will be the country you are currently playing as. Specify a negative number to subtract money (ducats). A country tag. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. If not specified, this will default to the country you are currently playing as. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. This command will kill the ruler of the specified country. A country tag. The ID of any option for the specified event (where applicable). The ID of the religion you wish to change the target country/provice to. The ID of the character to pass to the event. Increasing colonial range | Paradox Interactive Forums Idea Group IDs add_idea_group [idea group key] [country tag]. The amount of absolutism to add to your (or the specified) country. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. The country tag of the country you wish to have the opinion of changed. This command resets the statistics that show in the 'powerspend' command. This command will toggle AI for the specified minister (see argument information for IDs). If you do not specify a country tag here, the consort within your current country will be killed. The amount you wish to add to the Republican Tradition value. This command enables and disables (toggles) god mode. This command can be used to discover the capital of the specified country for a specified country. A number between 0 and 50 - higher numbers make the combat sound less frequent. Note that there can only be one target of a revolution at any given time in EU4. insult [country tag] [country tag] [insult id] DLC: Dharma. Use the command 'combat_dice -1' to restore normal functionality (random). Negative numbers will remove money. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. If not specified, they will be added to the country you are currently playing as. This cheat will instantly win the current siege in the specified province. The command makes the specified country the march of the second specified country. If not specified, the country you are playing as will be affected. See arguments for ability IDs. Hover over the faction you wish to add unrest to: the second number is the CID index. The ID of the province you wish to set the AI's invasion target to. The date you wish to set the game date to. Console commands - Europa Universalis 4 Wiki - Paradox Wikis colonial range advisor is missing? : r/eu4 - reddit This command prints statistics to the game.log file. If they are different, there is a problem (because two save files made at the same time should be identical). If you don't specify a country tag, the administrative power will be added to the country that you are playing as. This console command will pause the game when the specified in-game date is reached (i.e. Optional. This command can be used to advance the progress of a missionary within a specified province. The ID of the distaster you wish to start - e.g. The colonized province will become a core with the province's original characteristics (like religion and culture). If they are already disabled, running this command will re-enable them. The ID of the province you wish to spread the revolution to. This command adds the specified trait to the ruler of the country you are currently playing as. This command adds loyalty to the estate with the specified ID. Country Tags The ID of the religious school you wish to set the target country's religious school to. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. This debug command will print debug data for the AI budget relating to the country you are playing as. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. This command will add the specified amount of army tradition to a specified country tag. This command reloads all lakes existing across the game. See our. EU4 patch 1.17 JANGLADESH on very hard mode one tag AAR: Visit Jangladesh! Or you could vassalize a nation which has a capital in the . The amount of stability to add. The tag of the country you wish to add a colonist to. The country tag of the country you wish to end all wars they are involved in. This command updates the localisation file for the specified language tag (e.g. subsurf cheats - Phoenix, AZ | about.me To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. 2 would add 2000 manpower). The country tag of the country you wish to become the overlord. This command removes a country from your country's interest. If mission completion for the specified mission ID is enabled, typing this command will enable it. E.g. If you do not specify an amount, the default amount is 100. The country tag of the country you wish to add reform progress to. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! Specify a negative number to remove war exhaustion. EU4 cheats - a quick guide to console commands | PCGamesN The tag of the country that should no longer class the specified province as a core. This is a debug command. The ID of the province you wish to start a native uprising within. This debug command prints the message that follows to the console. The amount of navy tradition you wish to add. This command adds the specified amount to the specified province's base unrest. The country tag of the country you wish to start a golden age within. Use the command 'frenzy_off' to disable. Optional - the amount of government ability points to add. The tag of the country you wish to integrate into another. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. This command removes a casus belli (specified by its ID and the two country tags involved). The name of the file containing the commands you wish to run. See, This command adds the specified idea group to your country, or the specified country tag. This command re-initiates the chat (reloads the chat). The amount of army tradition you wish to add. harmony [amount] [country tag] DLC: Mandate of Heaven. This command kills the heir of the specified country. for allies). The leader's Maneuver rating, a number from 0-6. The tag of the country you wish to add army tradition to. If this is not specified, the country you are currently playing as will be affected. They allow you to slightly ease the game, and significantly strengthen your state. Type the name of a console command into the search box to instantly search 305 EU4 commands. This debug command starts a log for all crownland changes for the country with the specified country tag. And like all of the games that Paradox makes, EU4 is a master class in complexity. Optional. This command adds a specified amount of local autonomy to the province with the specified ID. The country tag of the country that you wish to play as. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. It is used to test touch/collisions. The tag of the country you wish to add or remove fervor from. Diplomatic tech advances. The amount of mandate you wish to add. Casus Belli IDs After executing this command, score information will be printed to the game.log file. This command stops the debug timer from collecting data. If not specified, you will be granted the maximum amount of government ability points. The ID of the province you wish to make a backer of the current parliament issue. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. If you do not specify a country tag here, your own country will be affected. As you can see, the list of different cheat codes for Europa Universalis 4 is really extensive. Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). Specify a negative number to remove. If not specified, this command will toggle AI for all nations. If not specified, the effects of this command will be applied to the country you are currently playing as. If this argument is specified, the idea group will be added to this country. The country tag of the country that has aggressive expansion imposed on that you want to clear. The name of the newly created galley flagship (i.e. Province manpower is base manpower * manpower efficiency * local autonomy. The admiral's Shock rating, a number from 0-6. Hover over the faction you wish to add unrest to: the first number is the CID type. This command sets your country's sprite level. If a country tag is specified as a second argument, absolutism will be added to this country. make_subject [country tag] [country tag] [subject type id]. Or increase diplo tech or use the exploration or expansion idea group to extend your colonial range. The ID of the province you wish to toggle FoW within. cash - Gives you 5K in cash. Base tax is used in the calculation for province tax income. Optional. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). Optional. Optional. If instant colonization has been turned on, typing this command will turn it off. Is it possible to increase coring distances from core provinces? : eu4 EU4 Add_colonist Command General Information This command adds a colonist to the country with the specified country tag. Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. See argument information for where to place the file. add_permanent_claim [province id] [country tag]. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. add_liberty_desire [amount] [country tag]. This command prints a specified amount of random RGB (color) values to the game.log file. The ID of the estate agenda you wish to start. If not specified, the leader will be spawned into your current country's military. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. The province ID of the province you wish to change the culture of. The country tag of the country's leader you wish to change the legitimacy of. 'combat_dice 3' would mean the combat dice would always land on 3. The name of the texture file you wish to reload. This command starts a pirate within the province with the specified ID. If not specified, all institutions within the province will be embraced. horde_unity [amount] [country tag] DLC: The Cossacks. This is a debug command, it is used to debug canals within the map. This command adds one cardinal to your current nation (provided it is catholic). This command ends the cooldown that limits how fast you can migrate. reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). Specify a negative number to reduce unrest. Powers are administrative, military, diplomatic, etc. A number. The country tag of the country you wish to add or remove military power to/from. The ID of the achievement you wish to test. Estate IDs: The amount of loyalty you wish to add to the specified estate. kill_consort [country tag] DLC: Rights of Man. The amount of harmony you wish to add. The amount of military power you wish to add. Otherwise, this command will apply to the country you are playing as. If not specified, the liberty desire of the country you are currently playing as will be changed. Useful events | Europa Universalis 4 | Cheat codes | KWZ - Koweezo Truces are not affected by this command. The name of the command you wish to receive help information for. The ID of the province you wish to begin reformation within. If, as a second argument, a file name is provided (e.g. This command will make a permanent claim of a province for the specified country. This debug command prints to the console heir history. This command will enable victory cards in singleplayer mode. 1 Reply saturnus40 4 yr. ago The ability ID of an ability you wish to add to the newly created galley flagship. Specify negative numbers to remove piety. This command kills the first cardinal (in the cardinal list) of the specified country.